Shenarianism
Monotheism (slightly patriarchal)
Religion Focus: avoid metaphysical punishment
Symbol:
Holy Color:
Divine Interaction: everyday occurence
Deities
Chief Deities:
Shenarus God of Strength
(The Champion, The Far-Seeing, The Defender, The Way)
Death & Afterlife
Death Rites:
Afterlife: is an eternal party for the good and cannot be reached while alive
Worship
joyous group meditation at home
Holidays
Holiday frequency: often
Holiday Types: new moons, great priests, saints, past miracles, past revalations, martyrs
Major Holidays: involve great feasts
Clergy
Gender: both genders
Function: military leaders, interpreters of scripture/myth, spiritual protectors (often via magic), ceremonial leaders
Lifestyle:
Family:
Chosen:
Distinguished by:
Theology
Passed Down:
Creation:
Mortal's Origin:
Major Symbol(s):
Deadly Sins(s):
Major Taboo:
High Virtues:
Arts
Associated Artform:
Coming of Age
Age:
Rite(s):
Marriage
Marriage:
Marriage Rite(s):
Outsiders
About
Lifestyle: average Family: normal size Chosen: elected by the people Distinguished By: a special dietary code Cultural Aspects Symbol: an open eye and a flame Holy Color: blue Passed Down: via several versions of one holy book Creation Myth Type: world-parent Mortals' Origin: children of the divine Major Myth/Symbol(s): the river Deadly Sins: pride, recklessness, envy, gluttony and avarice High Virtues: dilligence, piety and kindness Associated Artform: dance Coming of Age: 14 years old Coming of Age Rite: involves a test of strength/agility Marriage: happens shortly after coming of age Marriage Rites: involve prayers and sacrifices Death Rites: involve cremation Major Taboo: mental illness Prevalence: believed by most Outsiders: are ignored